The Gaming Industry

Month: July 2017

AMD takes aim at Nvidia with high-end Vega graphics cards
31
Jul 2017

AMD takes aim at Nvidia with high-end Vega graphics cards

How will they stack up? Continue reading… Powered by WPeMatico

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CoolGames Inc Animated: Barry Rude visits the DMV
31
Jul 2017

CoolGames Inc Animated: Barry Rude visits the DMV

‘Foreverteenz: Pencils Down! Motor’ gets the live-action treatment Continue reading… Powered by WPeMatico

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31
Jul 2017

Hinterland sells 1.3m copies of The Long Dark

Canadian studio’s survival game gains momentum with film deal for live-action adaptation from Resident Evil producer Jeremy Bolt Powered by WPeMatico

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Stationeers, the next game by DayZ’s Dean Hall, enters early access in September
31
Jul 2017

Stationeers, the next game by DayZ’s Dean Hall, enters early access in September

“I want to try and do Early Access ‘right’” Continue reading… Powered by WPeMatico

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The Long Dark is getting a film adaptation
31
Jul 2017

The Long Dark is getting a film adaptation

Resident Evil series’ producer will partner with the Canadian game studio Continue reading… Powered by WPeMatico

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31
Jul 2017

<div>Epic's Fortnite sells 500,000 in Early Access</div>

The co-op survival title will be F2P next year, but half a million players wanted to pay for it in advance Powered by WPeMatico

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31
Jul 2017

Pricing games is hard! – by Byron AtkinsonJones

One of the hardest things in game development, especially if you are self publishing, is deciding what price your game should be, so I opened..

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31
Jul 2017

Documentation a Necessary Evil – by Max Pears

I discuss why documentation is needed in the game development cycle and how it can be improved and improve the game dev cycle. Powered by..

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31
Jul 2017

Is VR fulfilling its promise this time around?

On the fifth anniversary of the Rift Kickstarter campaign, early backers assess how it’s gone and where it’s going Powered by WPeMatico

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31
Jul 2017

<div>Specter Knight Mobility Design – by David D'Angelo</div>

A review of the design iteration and process that led to Specter Knight’s unique mobility in Shovel Knight: Specter of Torment Powered by WPeMatico

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