The Gaming Industry

Month: November 2018

Red Dead Online players want Rockstar to change the game’s economy
30
Nov 2018

Red Dead Online players want Rockstar to change the game’s economy

Gold bars and a grind for money aren’t sitting well with some Continue reading… Powered by WPeMatico

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30
Nov 2018

Farming Simulator 19 most-downloaded game on EMEAA charts this week

FIFA 19 dominates combined retail and digital charts once more Powered by WPeMatico

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Fallout 76 players permabanned for anti-gay harassment
30
Nov 2018

Fallout 76 players permabanned for anti-gay harassment

Victim says the game really needs a reporting feature Continue reading… Powered by WPeMatico

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30
Nov 2018

Ubisoft acquires server company i3D.net

Publisher hopes to strengthen online and multiplayer experiences with help of Dutch provider Powered by WPeMatico

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Pokémon Go teasers hint at PvP battles coming soon
30
Nov 2018

Pokémon Go teasers hint at PvP battles coming soon

It only took two-plus years Continue reading… Powered by WPeMatico

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We’re revisiting Half-Life, 20 years later
30
Nov 2018

We’re revisiting Half-Life, 20 years later

See the classic through the eyes of a child Continue reading… Powered by WPeMatico

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30
Nov 2018

US game industry revenues up 24% in third quarter – NPD Group

Mobile games and digital content growth help push third quarter consumer spending on games up to $9.1 billion Powered by WPeMatico

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Stardew Valley developer splits with publisher, strikes out on his own
30
Nov 2018

Stardew Valley developer splits with publisher, strikes out on his own

All but the Switch and mobile versions will now be handled by ConcernedApe Continue reading… Powered by WPeMatico

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30
Nov 2018

Bethesda issues permanent ban to Fallout 76 players involved in homophobic harassment

Player forced to report harassers over Twitter due to lack of in-game systems Powered by WPeMatico

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30
Nov 2018

Four design lessons which were really obvious to everyone but me – by Keith Burgun

Game designer and theorist Keith Burgun talks about a few design lessons which seemed to be obvious to everyone but him, and why and how..

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