The Gaming Industry

14
Feb 2020

ECS in Java

 I was making a game  (2D RPG) in java using libGDX. Started making classes Top Down aka Thing →  Item → Animated Item → DirectionalAnimatedItem → Weapon → MeeleWeapon → MetalMeeleWeapon → Sword → FireSword → SuperFireSword → DeamonsSword. This quickely became a  nightmare  so I  moved everything into nice packages and it became less of nightmare, but still a nightmare none the less. After much refractoring I  realized  that no class beyond MeeleWeapon

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