Spacetrip is a Sidescrolling 2D Game developed using Microsoft XNA v4.0 and C#. The development focuses on producing a fully functional game demonstrating sound architectual principles in seperating game code with the game engine whilst implementing design patterns and data driven architecture.
Contact me for executable and source code
Tags: C#, XNA v4.0, Game design, Sprite Animation
This game was a project for Computer Game Architectures module at Computer Games Technology MSc, City University of London, 2016.