Experienced Software Engineer with a passion for game development, a great eye for detail and a can-do attitude, interested in making titles that reach a large audience and wow people. Currently at Yakuto as Lead Game Developer where we develop SaaS game applications in an Agile Environment. The stack I work with includes C#/.NET, Java, Objective-C, JavaScript and the Unity3D Engine. I also have strong exposure to various GCP products and emphasize on design patterns, testability and quality. Also experienced with GIT, JIRA, and got some exposure to CI/CD