The Gaming Industry


Oct 2018

Game design deep dive: The creation of Gunhouse – by Brandon Sheffield

A deep dive into the creation of Gunhouse, a puzzle-meets-tower defense game, as filtered through conversations with various game developers and regular human beings like..

Read more Read more
Dec 2016

Video Game Deep Cuts: A Majestic Dishonored Easter Egg – by Simon Carless

The latest Video Game Deep Cuts, picking the smartest longform video game articles and videos of the week, examines Dishonored 2, the making of Majestic..

Read more Read more