The Gaming Industry

Business/Marketing,Design,Production,Art,Console/PC,Indie,Smartphone/Tablet

27
Oct 2018

Game design deep dive: The creation of Gunhouse – by Brandon Sheffield

A deep dive into the creation of Gunhouse, a puzzle-meets-tower defense game, as filtered through conversations with various game developers and regular human beings like..

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05
Dec 2016

Video Game Deep Cuts: A Majestic Dishonored Easter Egg – by Simon Carless

The latest Video Game Deep Cuts, picking the smartest longform video game articles and videos of the week, examines Dishonored 2, the making of Majestic..

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