The Gaming Industry

Mar 2017

Composing video game music to build suspense, part 2: jarring jolts – by Winifred Phillips

The 2nd of a 5-part series. Video game composer Winifred Phillips shares strategies from her GDC 2017 talk, Homefront to God of War: Using Music to Build Suspense. Part 2: Jarring Jolts, with discussion of jump scares, bumpers & whooshes.

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