The Gaming Industry

24
Apr 2017

Composing video game music to build suspense, part 4: drones of dread – by Winifred Phillips

The 4th of a 5-part series. Video game composer Winifred Phillips shares strategies from her GDC 2017 talk, Homefront to God of War: Using Music to Build Suspense. Part 3: Drones of Dread, discussing the power of low frequency sound to build tension.

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