Composing video game music to build suspense, part 5: semi silence – by Winifred Phillips
The 5th of a 5-part series. Video game composer Winifred Phillips shares strategies from her GDC 2017 talk, Homefront to God of War: Using Music to Build Suspense. Part 5: Semi Silence, discussing the power of relative silences to increase game suspense.
Powered by WPeMatico