The Gaming Industry

Feb 2017

GDC 2017: How video game composers can use music to build suspense – by Winifred Phillips

Video game composer Winifred Phillips presents extra research & scholarship gathered for her GDC 2017 talk: Homefront to God of War: Using Music to Build Suspense. This info (not included in the talk) is useful for designers wishing to enhance suspense.

Powered by WPeMatico

Tags are not defined
Comments are closed.