Spacetrip is a Sidescrolling 2D Game developed using Microsoft XNA v4.0 and C#. The development focuses on producing a fully functional game demonstrating sound architectual principles in seperating game code with the game engine whilst implementing design patterns and data driven architecture.
Features:
Downloads:
Contact me for executable and source code
Tags: C#, XNA v4.0, Game design, Sprite Animation
This game was a project for Computer Game Architectures module at Computer Games Technology MSc, City University of London, 2016.